Teaching

Classical music, guitar, ensemble practice, music technologies

Teaching profile

Music education and creative technologies

Pierluigi Vienna's teaching activity connects classical musical training with contemporary digital practice. The work includes classical music, classical guitar, electric guitar, ensemble music, music theory, listening, sound production and music technologies.

His courses and workshops are designed for musicians and creative practitioners who need both technical precision and artistic independence: students learn instrumental discipline, collaborative performance, digital audio workflows, Max/MSP, TouchDesigner and audiovisual interaction as parts of one broader musical practice.

Teaching areas

From instrumental practice to audiovisual systems

01

Music

Foundational work on musical language, listening, repertoire, form, phrasing and the cultural context of instrumental and ensemble practice.

02

Guitar and guitar ensemble music

Technique, sound production, reading, interpretation, improvisational awareness and collaborative practice across classical and electric guitar contexts.

03

Electronic music production

DAW workflows, audio editing, MIDI, synthesis, sampling, signal flow and production strategies for classroom and creative projects.

04

Audio visual interaction

Interactive systems, real-time media, sound-reactive visuals and audiovisual tools for students who want to connect musical ideas with visual environments.

Latest workshops

TouchDesigner workshop

Recent workshop activity includes the Conservatorio Braga di Teramo and a TouchDesigner workshop dedicated to audiovisual interaction, real-time systems and creative media practice.

Technology curriculum

Max/MSP, TouchDesigner and audiovisual interaction

Max/MSP

Patch thinking for sound and interaction

Max/MSP is introduced as an environment for signal flow, audio programming, spatial audio, algorithmic music, MIDI/OSC communication, interface building and experimental instrument design.

TouchDesigner

Realtime visual systems

TouchDesigner teaching covers TOP, CHOP, DAT and COMP-based workflows for audio-reactive visuals, generative media, projection, performance interfaces and audiovisual research.

Production

From classroom to creative workflow

Music technology is treated as a practical bridge between composition, performance, sound design, studio production and live audiovisual systems.

Courses inventory

Courses inventory

Instrument

Classical guitar

Technique, repertoire, interpretation, tone, reading, posture, phrasing and musical autonomy developed through progressive instrumental work.

Instrument

Electric guitar

Sound, amplification, effects, rhythmic control, stylistic vocabulary and electric-guitar practice connected to contemporary music contexts.

Group practice

Ensemble music

Listening, arrangement, interaction, role balance and rehearsal strategies for students working in collaborative musical environments.

Digital audio

Music technologies

DAW workflows, audio editing, MIDI, synthesis, sampling, signal flow, sound design and production methods for classroom and creative projects.

Creative coding

Max/MSP

Visual programming for sound, audio programming, spatial audio, interaction, algorithmic processes, MIDI/OSC control and the design of custom musical tools.

Audiovisual

TouchDesigner

Realtime image, audio-reactivity, visual interfaces, projection-oriented thinking and performance systems for musicians and multimedia artists.